RigidbodyPushSettings
Class in Zigurous.CharacterController
Inherits from MovementBehaviorSettings<T>
Declaration
[Serializable]
public class RigidbodyPushSettings : MovementBehaviorSettings<RigidbodyPush>Description
Settings for rigidbody push.
Properties
| rigidbodyLayers | The layer(s) for detecting rigidbodies. |
| pushStrength | The strength that the character pushes rigidbodies when coming into contact with them. |
| factorCharacterSpeed | Uses the character's speed as a multiplier to the push strength. The faster the character is moving the stronger the push. |
Inherited
Properties
| active | Whether the settings are active on a movement profile. Inactive settings will not display in the editor. |
| enabled | Turns on or off the settings behavior. Enabled behaviors are updated every frame. |
| isActiveAndEnabled | Whether the settings are active and enabled. |