MovementControl<T>
Class in Zigurous.CharacterController
Inherits from MovementBehavior<T>
Declaration
public abstract class MovementControl<T> : MovementBehavior<T> where T : MovementControlSettings, new()
Description
A type that defines a movement control handled by player input.
Type Parameters
T |
Properties
isInputActive | Whether the input control is currently active. This does not indicate that the ability or behavior for the control is active, only that the input is. |
Methods
OnPostUpdate | Checks for any state changes after the process is handled. |
Inherited
Properties
settings | The settings for the behavior. |
enabled | Enables or disables the behavior from being updated. |
controller | The movement controller handling the process. |
registered | Whether the process has been registered to a controller. |
order | Determines the order in which processes are handled. The process with the lowest order value is handled first. |
id | The unique identifier of the movement process. |