IgnoreCollisionEffect
Class in Zigurous.CharacterController
Inherits from MovementEffect
Declaration
public class IgnoreCollisionEffect : MovementEffect
Description
Disables collision between two layers when a movement state is activated. The collision is enabled again when the movement state is deactivated.
Properties
condition | The movement condition(s) that trigger the effect. |
layer1 | The first layer to ignore. |
layer2 | The second layer to ignore. |
Methods
OnEffectActivated | |
OnEffectDeactivated |
Inherited
Properties
controller | The movement controller handling the process. |
registered | Whether the process has been registered to a controller. |
order | Determines the order in which processes are handled. The process with the lowest order value is handled first. |
id | The unique identifier of the movement process. |