IgnoreCollisionEffect
Class in Zigurous.CharacterController
Inherits from MovementEffect
Declaration
public class IgnoreCollisionEffect : MovementEffectDescription
Disables collision between two layers when a movement state is activated. The collision is enabled again when the movement state is deactivated.
Properties
| condition | The movement condition(s) that trigger the effect. |
| layer1 | The first layer to ignore. |
| layer2 | The second layer to ignore. |
Methods
| OnEffectActivated | |
| OnEffectDeactivated |
Inherited
Properties
| controller | The movement controller handling the process. |
| registered | Whether the process has been registered to a controller. |
| order | Determines the order in which processes are handled. The process with the lowest order value is handled first. |
| id | The unique identifier of the movement process. |