Zigurous.CharacterController.Animation

Namespace

Classes

  • AnimationSetting

    An animator setting that can be set on an animation controller.


  • AnimationSettings

    The animation settings for a movement controller.


  • AnimationState

    Updates the animation state of a character.


  • IKBehavior

    An IK behavior attached to an animator component.


  • IKBehaviorManager

    Manages and updates IK behaviors on an Animator component. This ensures only a single OnAnimatorIK call is made per frame for the animator.


  • IKFootSolver

    Handles setting the IK foot position and rotation of a character as they move around uneven surfaces.


  • IKLookAround

    Handles setting the IK position to look around in the camera direction.


  • IKLookAtCamera

    Handles setting the IK position to look at the camera.


  • IKLookAtTarget

    Handles setting the IK position to look at nearby target objects.


  • IKLookBehavior

    An IK behavior attached to an animator component.


Structs

  • AnimatorParameter

    An animation parameter that can be set on an Animator. A hash id is automatically created for the parameter. Ids are used for optimized setters and getters on Animator parameters.


  • IKFootData

    IK solution data for a foot.


Enums