Zigurous.CharacterController.Animation
Classes
AnimationSetting
An animator setting that can be set on an animation controller.
AnimationSettings
The animation settings for a movement controller.
AnimationState
Updates the animation state of a character.
IKBehavior
An IK behavior attached to an animator component.
IKBehaviorManager
Manages and updates IK behaviors on an Animator component. This ensures only a single OnAnimatorIK call is made per frame for the animator.
IKFootSolver
Handles setting the IK foot position and rotation of a character as they move around uneven surfaces.
IKLookAround
Handles setting the IK position to look around in the camera direction.
IKLookAtCamera
Handles setting the IK position to look at the camera.
IKLookAtTarget
Handles setting the IK position to look at nearby target objects.
IKLookBehavior
An IK behavior attached to an animator component.
Structs
AnimatorParameter
An animation parameter that can be set on an Animator. A hash id is automatically created for the parameter. Ids are used for optimized setters and getters on Animator parameters.
IKFootData
IK solution data for a foot.
Enums
AnimationSetting.Property
A floating-point property that can be set as the value of a parameter.