• Manual
  • Scripting API
  • Changelog
  • License
🏷️ Namespaces
  • Zigurous.CharacterController
  • Zigurous.CharacterController.Abilities
  • Zigurous.CharacterController.Animation
  • Zigurous.CharacterController.Effects
  • Zigurous.CharacterController.Input
  • Zigurous.CharacterController.Settings
  • Zigurous.CharacterController.Utils
🧱 Classes
  • AnimationSetting
  • AnimationSettings
  • AnimationState
  • CharacterModelSwitcher
  • CharacterModelSwitcher.Model
  • Crouch
  • CrouchSettings
  • CustomMovementEffect
  • Dash
  • DashSettings
  • Dodge
  • DodgeSettings
  • EdgeSlip
  • EdgeSlipSettings
  • Extensions
  • FallHeight
  • FallHeight.DamageEvent
  • FallHeightSettings
  • GeneralSettings
  • GravitySettings
  • IInputSettingExtensions
  • IKBehavior
  • IKBehaviorManager
  • IKFootSolver
  • IKLookAround
  • IKLookAtCamera
  • IKLookAtTarget
  • IKLookBehavior
  • IgnoreCollisionEffect
  • InputManager
  • InputReferences
  • Jetpack
  • JetpackSettings
  • Jump
  • JumpSettings
  • MovementAbility<T>
  • MovementAbilitySettings
  • MovementAbilitySettings<T>
  • MovementBehavior<T>
  • MovementBehaviorSettings
  • MovementBehaviorSettings<T>
  • MovementControl<T>
  • MovementControlSettings
  • MovementControlSettings<T>
  • MovementController
  • MovementEffect
  • MovementFlagsExtensions
  • MovementHandler
  • MovementHandlerFirstPersonCombat
  • MovementHandlerNone
  • MovementHandlerThirdPersonAdventure
  • MovementHandlerThirdPersonCombat
  • MovementProcess
  • MovementProcessManager
  • MovementProfile
  • MovementSettings
  • MovementState
  • NoClip
  • NoClipSettings
  • PlatformMovement
  • PlatformMovementSettings
  • Ragdoll
  • RigidbodyPush
  • RigidbodyPushSettings
  • SpeedModifierExtensions
  • Sprint
  • SprintSettings
  • Stamina
  • StaminaSettings
  • Walk
  • WalkSettings
🗂️ Structs
  • AnimatorParameter
  • IKFootData
  • InputAxis
  • InputButton
  • SpeedModifier
  • StaminaCost
🎚️ Interfaces
  • IInputSetting
  • IStaminaCostAction
📋 Enums
  • AnimationSetting.Property
  • InputButtonStyle
  • MovementAbilityCooldownMode
  • MovementFlags
  • MovementStyle
  • SpeedModifier.Type

InputReferences

Class in Zigurous.CharacterController.Input

Declaration

public sealed class InputReferences : ScriptableObject

Description

A set of input action references used by the character controller. This is primarily used to set the default input references when creating new movement profiles.

Properties

crouch
dash
dodge
horizontal
jetpack
jump
noClip
noClipVertical
sprint
vertical
walk