CharacterModelSwitcher.Model


Declaration

[Serializable]
public sealed class Model

Description

A character model representation, including the parent game object, animator component, and whether the model is active.

Properties

parentThe parent game object of the character model. This object is activated/deactivated based on the active character model.
animatorThe animator component of the character model. This component is assigned to the movement controller when the character model becomes active.