FallHeightSettings
Class in Zigurous.CharacterController
Inherits from MovementBehaviorSettings<T>
Declaration
[Serializable]
public class FallHeightSettings : MovementBehaviorSettings<FallHeight>Description
Settings for fall height.
Properties
| recoveryDuration | For a given fall height (x-axis), the amount of seconds it takes the character to begin moving again after landing (y-axis). |
| damage | For a given fall height (x-axis), the percentage of damage the character receives after landing (y-axis). |
Inherited
Properties
| active | Whether the settings are active on a movement profile. Inactive settings will not display in the editor. |
| enabled | Turns on or off the settings behavior. Enabled behaviors are updated every frame. |
| isActiveAndEnabled | Whether the settings are active and enabled. |