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🏷️ Namespaces
Zigurous.CharacterController
Zigurous.CharacterController.Abilities
Zigurous.CharacterController.Animation
Zigurous.CharacterController.Effects
Zigurous.CharacterController.Input
Zigurous.CharacterController.Settings
Zigurous.CharacterController.Utils
🧱 Classes
AnimationSetting
AnimationSettings
AnimationState
CharacterModelSwitcher
CharacterModelSwitcher.Model
Crouch
CrouchSettings
CustomMovementEffect
Dash
DashSettings
Dodge
DodgeSettings
EdgeSlip
EdgeSlipSettings
Extensions
FallHeight
FallHeight.DamageEvent
FallHeightSettings
GeneralSettings
GravitySettings
IInputSettingExtensions
IKBehavior
IKBehaviorManager
IKFootSolver
IKLookAround
IKLookAtCamera
IKLookAtTarget
IKLookBehavior
IgnoreCollisionEffect
InputManager
InputReferences
Jetpack
JetpackSettings
Jump
JumpSettings
MovementAbility<T>
MovementAbilitySettings
MovementAbilitySettings<T>
MovementBehavior<T>
MovementBehaviorSettings
MovementBehaviorSettings<T>
MovementControl<T>
MovementControlSettings
MovementControlSettings<T>
MovementController
MovementEffect
MovementFlagsExtensions
MovementHandler
MovementHandlerFirstPersonCombat
MovementHandlerNone
MovementHandlerThirdPersonAdventure
MovementHandlerThirdPersonCombat
MovementProcess
MovementProcessManager
MovementProfile
MovementSettings
MovementState
NoClip
NoClipSettings
PlatformMovement
PlatformMovementSettings
Ragdoll
RigidbodyPush
RigidbodyPushSettings
SpeedModifierExtensions
Sprint
SprintSettings
Stamina
StaminaSettings
Walk
WalkSettings
🗂️ Structs
AnimatorParameter
IKFootData
InputAxis
InputButton
SpeedModifier
StaminaCost
🎚️ Interfaces
IInputSetting
IStaminaCostAction
📋 Enums
AnimationSetting.Property
InputButtonStyle
MovementAbilityCooldownMode
MovementFlags
MovementStyle
SpeedModifier.Type
MovementFlags.Standing
Property in
MovementFlags
Declaration
Standing = 256