Harmonies.AnalogousNonAlloc
Extension Method in Harmonies
Declaration
public static void AnalogousNonAlloc(this Color baseColor, Color[] output, float spread = 60F)
Description
Creates an analogous harmony of the color, a set of colors located next to each other on the color wheel. The colors are stored in an existing array to prevent heap allocations. The amount of colors generated is determined by the size of the array.
Parameters
baseColor | The base color to create the harmony from. |
output | The output array to store the colors in. |
spread | The amount of hue change from start to end [0...360] (default=60). |