Identifier
Static Class in Zigurous.Graphics
Declaration
public static class IdentifierDescription
Constant shader property identifiers.
Static Properties
| BumpMap | Shader.PropertyToID("_BumpMap"). |
| BumpScale | Shader.PropertyToID("_BumpScale"). |
| Color | Shader.PropertyToID("_Color"). |
| Cubemap | Shader.PropertyToID("_Cubemap"). |
| Cutoff | Shader.PropertyToID("_Cutoff"). |
| DetailAlbedoMap | Shader.PropertyToID("_DetailAlbedoMap"). |
| DetailMask | Shader.PropertyToID("_DetailMask"). |
| DetailNormalMap | Shader.PropertyToID("_DetailNormalMap"). |
| DetailNormalMapScale | Shader.PropertyToID("_DetailNormalMapScale"). |
| DstBlend | Shader.PropertyToID("_DstBlend"). |
| EmissionColor | Shader.PropertyToID("_EmissionColor"). |
| EmissionMap | Shader.PropertyToID("_EmissionMap"). |
| Exposure | Shader.PropertyToID("_Exposure"). |
| Glossiness | Shader.PropertyToID("_Glossiness"). |
| GlossMapScale | Shader.PropertyToID("_GlossMapScale"). |
| GlossyReflections | Shader.PropertyToID("_GlossyReflections"). |
| MainTex | Shader.PropertyToID("_MainTex"). |
| Metallic | Shader.PropertyToID("_Metallic"). |
| MetallicGlossMap | Shader.PropertyToID("_MetallicGlossMap"). |
| Mode | Shader.PropertyToID("_Mode"). |
| OcclusionMap | Shader.PropertyToID("_OcclusionMap"). |
| OcclusionStrength | Shader.PropertyToID("_OcclusionStrength"). |
| Parallax | Shader.PropertyToID("_Parallax"). |
| ParallaxMap | Shader.PropertyToID("_ParallaxMap"). |
| Ramp | Shader.PropertyToID("_Ramp"). |
| SmoothnessTextureChannel | Shader.PropertyToID("_SmoothnessTextureChannel"). |
| SpecularColor | Shader.PropertyToID("_SpecColor"). |
| SpecularGlossMap | Shader.PropertyToID("_SpecGlossMap"). |
| SpecularHighlights | Shader.PropertyToID("_SpecularHighlights"). |
| SrcBlend | Shader.PropertyToID("_SrcBlend"). |
| UVSec | Shader.PropertyToID("_UVSec"). |
| ZWrite | Shader.PropertyToID("_ZWrite"). |