Explosion
Class in Zigurous.Physics
Declaration
public class Explosion : MonoBehaviourDescription
Adds an explosion force to all rigidbodies within a set radius upon being triggered.
Properties
| trigger | The type of trigger that causes the explosion. |
| forceMode | The type of force applied to affected rigidbodies. |
| layerMask | The layers that can be affected by the explosion. |
| radius | The radius of the sphere within which the explosion has its effect. |
| strength | The force strength of the explosion. |
| upwardsModifier | An adjustment to the apparent position of the explosion to make it seem to lift objects. |
| fuseTime | The amount of seconds before the explosion takes effect after being triggered. |
| destroyOnExplode | Destroys the game object of the script after exploding. |
Methods
| Explode | Triggers the explosion. |