• Manual
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🏷️ Namespaces
  • Zigurous.Animation
🧱 Classes
  • AnimatedMaterialTiling
  • AnimatedSprite
  • AxisConstraintExtensions
  • BillboardRotation
  • Blink
  • FollowPath
  • InputRotation
  • LockPosition
  • LockRotation
  • LockScale
  • LockTransform
  • LookAtMouse
  • MatchPosition
  • MatchRotation
  • MatchScale
  • MatchTransform
  • Move
  • Orbit
  • Rotate
  • RotateAround
  • Scale
  • SmoothDamp<T>
  • SmoothDampFloat
  • SmoothDampQuaternion
  • SmoothDampVector2
  • SmoothDampVector3
  • SmoothFollow
  • SmoothLookAt
  • TransformConstraintExtensions
  • UpdateBehaviour
  • Vector2AnimationCurve
  • Vector3AnimationCurve
  • Vector4AnimationCurve
🗂️ Structs
  • AnimatorParameter
  • Timing
  • Timing01
  • TimingRange
  • TimingRange01
🎚️ Interfaces
  • IAnimationCurve<T>
📋 Enums
  • AxisConstraint
  • FollowPath.LoopType
  • TransformConstraint
  • UpdateMode

Vector3AnimationCurve.Evaluate

Method in Vector3AnimationCurve
Implements IAnimationCurve<T>.Evaluate

Declaration

public Vector3 Evaluate(float time)

Description

Evaluate the curve at the specified time.

Parameters

timeThe time within the curve you want to evaluate (the horizontal axis in the curve graph).

Returns

Vector3The value of the curve, at the point in time specified.