• Manual
  • Scripting API
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🏷️ Namespaces
  • Zigurous.Animation
🧱 Classes
  • AnimatedMaterialTiling
  • AnimatedSprite
  • AxisConstraintExtensions
  • BillboardRotation
  • Blink
  • FollowPath
  • InputRotation
  • LockPosition
  • LockRotation
  • LockScale
  • LockTransform
  • LookAtMouse
  • MatchPosition
  • MatchRotation
  • MatchScale
  • MatchTransform
  • Move
  • Orbit
  • Rotate
  • RotateAround
  • Scale
  • SmoothDamp<T>
  • SmoothDampFloat
  • SmoothDampQuaternion
  • SmoothDampVector2
  • SmoothDampVector3
  • SmoothFollow
  • SmoothLookAt
  • TransformConstraintExtensions
  • UpdateBehaviour
  • Vector2AnimationCurve
  • Vector3AnimationCurve
  • Vector4AnimationCurve
🗂️ Structs
  • AnimatorParameter
  • Timing
  • Timing01
  • TimingRange
  • TimingRange01
🎚️ Interfaces
  • IAnimationCurve<T>
📋 Enums
  • AxisConstraint
  • FollowPath.LoopType
  • TransformConstraint
  • UpdateMode

Vector2AnimationCurve.Evaluate

Method in Vector2AnimationCurve
Implements IAnimationCurve<T>.Evaluate

Declaration

public Vector2 Evaluate(float time)

Description

Evaluate the curve at the specified time.

Parameters

timeThe time within the curve you want to evaluate (the horizontal axis in the curve graph).

Returns

Vector2The value of the curve, at the point in time specified.